Petra

Exclusive Interview: Overwatch’s Leads Reveal Upcoming Game Features & More
Gaming

Exclusive Interview: Overwatch’s Leads Reveal Upcoming Game Features & More

We’ve recently sat down with Geoff Goodman, Lead Hero Designer for Overwatch, and Bill Warnecke, Lead Software Engineer for Overwatch, to ask them a few questions about the game and their inspirations as they were planning for the new (and upcoming!) game features. Check out how our conversation went down! 1. Could you tell us more about the new Deathmatch map, Petra? Geoff: I’ll start with some of the mechanics. When we started working on Petra, we looked pretty hard at Chateau (the previous Deathmatch map) and looked at what we had on offer there along with what we could…
Overwatch’s 2nd Anniversary Event Guide: Seasonal Brawls, Free Weekend and Limited-Edition Content in Anniversary Lootboxes
Gaming

Overwatch’s 2nd Anniversary Event Guide: Seasonal Brawls, Free Weekend and Limited-Edition Content in Anniversary Lootboxes

Two glorious years ago, on the 24th of May, Overwatch was finally released for sale. It opened the floodgates to those who weren’t lucky enough to be part of the 9.7 million players who were part of the beta, and allowed players to jump into the hype that surrounded Blizzard Entertainment’s then-latest first-person shooter video game. Since its launch, the game earned near perfect scores from most video game reviews and garnered praises for its lore, maps, character designs, and on how the game feels so “lived-in”. It was as if McCree was a real person cowboy in the late…
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